Rum, Sodomy, and the Lash

We resume!

Alright, gentles! The weekend is almost upon us. Having conferred with Tristan, we will gather at Vivi’s Abode this Saturday, October 4, 2014 CE, at 12:30pm. We will be playing until QUESTION MARKS???? and I’d prefer to err on the long side so that we can catch up, refamiliarize ourselves with what all’s going on, share a few memories, and start some piracy.

Thanks to Joseph’s vastly superior memory, I can confirm that we have progressed past the very beginning of the second module of the Skull and Shackles adventure path. Some giant wasps were fought, some nagas caused a ruckus, and y’all met Merrill Pegsworthy, a Shackles pirate who was also intending to make use of Rickety’s Squibs. Given the fact that a squibbing is intended to conceal the origin of a ship, if anyone sees the squibbing underway, it can get a bit tense—Pegsworthy wouldn’t even have made it to the concealed bay if the lookout hadn’t been killed by wasps.

That being said, I seem to remember y’all coming to somewhat amicable terms, but we can work the details out on Saturday.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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